Memory management in Go

Glitch
3 min readMar 9, 2023

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Go is a modern programming language designed for efficiency, productivity, and simplicity. One of its key features is its efficient memory management. Go’s garbage collector automatically manages memory, making it easier for developers to write efficient, reliable code. In this blog post, we’ll dive into the details of memory management in Go and explain how the garbage collector works.

Go Memory Model

Go’s memory model is based on a heap and a stack. The heap is a region of memory where objects are allocated dynamically, and the stack is a region of memory where local variables and function arguments are stored. The Go runtime manages memory by automatically allocating and deallocating objects on the heap.

Allocating Memory

In Go, memory is allocated using the new and make built-in functions. The new function allocates memory and returns a pointer to the allocated memory. The make function creates and initializes slices, maps, and channels, and returns a reference to them.

For example, to allocate memory for a new integer variable in Go, you can use the new function like this:
var x *int
x = new(int)
This code allocates memory for an integer variable and assigns the address of the allocated memory to the x variable.

Deallocating Memory

In Go, you don't need to manually deallocate memory. The garbage collector automatically frees memory that is no longer in use. The garbage collector tracks the usage of memory by keeping track of which objects are reachable from the program’s roots (e.g., global variables, local variables on the stack, etc.). Objects that are not reachable are considered garbage and are freed by the garbage collector.

The garbage collector runs concurrently with the program, so it doesn't pause the program's execution to perform garbage collection. This means that the garbage collector can run in the background and free memory as soon as it becomes available.

Garbage Collection in Go

Go uses a tri-color mark-and-sweep garbage collector. This algorithm works by dividing objects into three colors: white, gray, and black. Initially, all objects are white, meaning they are not reachable from the program’s roots. The garbage collector then starts from the roots and marks all reachable objects as gray. It then recursively marks all objects that are reachable from the gray objects as gray as well. Once all reachable objects are marked as gray, the garbage collector frees all white objects.

Go's garbage collector uses a technique called generational garbage collection. This means that it divides the heap into multiple generations based on the age of objects. Young objects are allocated in the youngest generation, and as they survive garbage collection cycles, they are promoted to older generations. This allows the garbage collector to collect young objects more frequently and more efficiently.

Conclusion

In conclusion, Go's memory management model is designed to make programming more efficient and easier for developers. The Go runtime manages memory automatically, so developers don't need to worry about manual memory management. The garbage collector runs concurrently with the program, freeing memory as soon as it becomes available. With its efficient and effective memory management, Go is a great choice for building high-performance and reliable applications.

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